One of the more interesting parts of the gameplay is only one playable character can take a culture from that era, so there can be a race to the desired culture with other players. As you progress through the eras, you get to pick additional cultures until you might have a mix, say, of ancient Babylonian, medieval German and modern-day Japanese aspects. Each culture has unique bonuses, units, buildings and other facets of life. Humankind allows you to adopt different cultures from different eras. However, Humankind is doing away with that concept to an extent. This focus on unique civilizations is something that Civ games have never deviated from (even with Civ 6’s leader taking the fore.) For example, Britain is known for its modern era Navy, while the Romans are the martial gods of late antiquity. These civilizations each have special units, buildings, and strengths and weaknesses based on their historical counterparts. The Sid Meier’s Civilization games have always featured the major historical civilizations as playable nations. Civilizations Vs Cultures The Egyptians are one of the cultures you can adopt as you leave the Neolithic Tribe stage.